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Keven11Twenty7

67 Game Reviews

18 w/ Responses

Fun and simple

This is one way to kill a few minutes. Not only was the game easy, but the controls and plot of the game stayed fairly simple.

It was fun to only put out 5 minutes to get 4 medals. They wern't very hard to achieve but in the end it wasn't easy either.
Especially that secret one.

I love your work and look forward to seeing more.

Most entertaining

Reading the discription I thought to myself, "A single button? This is going to be interesting." And so it was. I had no idea it would go as far as it did.

Addicting to the capital "A".
You've kept me here throughout the whole game. From each level till the last. And to finish it up you left a little joke at the end.
What better way to end a game than with joke.

Although your only control is the left clicker I still found it very fun. What a unique game to have only one button.
I could only wonder how this game would actually turn out, but somehow you found a way to make it both interesting and fun.

There are levels that repeat themselves, and the same idea is played over again. But overall it was a pretty decent game.

Not bad

Not a bad game. Its fun at times but I find myself quickly growing bored of the same thing.

By the way I believe the title screen song is an altered version of the level tune from the DuckTales game. Just a guess.

It's so simple

I don't know why, but I am extremly addicted to it. It has a simple little objective that requires you to collect the coins for dear Mr. Coin.

It's not that bad of a game.

Not bad...

I've actually learned something from this. Unlike others this one was actually pretty easy to understand.
Great job on this. Hope to see more.

I see what you are going for...

Not bad but confusing. Indeed it's all about the acts you make, but I can barely find myself in the patience to finsish it.

Not a bad game, just needs a little work. Nothing too serious, I mean you've got the right graphics, but you should work on finding a new concept.

It's fun

But quite common amoung Newgrounds. I would love to see another type of game from you. Something original... Something that doesn't have to do with finding numbers in random places.

Even though it was well drawn, and everthing looks good, that doesn't make up for the fact that it's like every other game. Something truly original is what you should be going for. Trust me, better to make a game that isn't quite as up to quality, then to make one that has been done over-and-over.

Quality isn't everything. I find most 8-bit games funner then the ones on consoles, but that's entirly my opinion.
So get out there, and make something worth while. You have coding skilsl. You have an artist's hands. You can truly make something unique.

Couldn't help but laugh

As for the entertainment involved in this game, it also includes a few laughters. I found it hard to believe that I had beaten the game, but not reviewed it.

Using squirtle was most entertaining. At first I thought it would be some original sprite turtle someone made, but it just happened to be the little pokemon. I don't know if anyone else agrees with me, but this is the only time I would allow the use of nonoriginal characters, as it was used soo well.

A fun entertaining game that lasted for hours. I mean hours! I still find myself playing this game from time-to-time.

Which is what most programmers want. They want something that will keep there mates coming back for more. In my opinion you have perfected this technique. Owning all the medals doesn't keep me away from this game. Nice work.

Quite fun.

I see what you did here. A basic character shooting. As in take a character from a series/game, give him a gun and let him go crazy shooting his basic enemies. Not bad if I do say myself. It's well put together, and I see no bugs nor no real problems.
But I suggest using Shadow. Yes it's been done before, but it makes a bit more sense then using Sonic the Hedgehog. But it was your idea, therefore your decision.

I actually had some fun shooting at Sonic's known enemies created from Dr. Eggman. But I never did see Eggman. It would have been fun if you had put him as a boss or something. If I missed him then I am deeply sorry.

Other than that it's a fun classic shooting game.

It's a good game.

Like most escape games the quality stands as amazing. Not something to be surprised though seeing that a lot of escape games these days have this unique trait. But it does seem to stand out a bit from the rest.
I found the game somewhat easy. Not bad, probably just me though. At points I must say I was a wee stumped.

It's very good that you added a walkthrough. For some frustration is common in these kinds of games, so it's good to add a way out.
I see you're going with the normal escape game with the average house room escape. Using the living room isn't bad, but I suggest doing something as your own unique idea. What would really get the attention of the gamers is if you added a story line along with it. Some visual they can get. Who is this person? Why is he here? How did he get stuck? What is the main reason he wants to get out?

Ex. Making a game such as escaping work. A young co worker. Who went to work one Saturday morning. While in the duty of his typing he fell asleep getting himself locked inside. What he needs to get out before the boss returns next morning.

Doing something as simple as that would not only increase your score, but you'll have a lot more people coming back for more.

As house rooms are as common as the average teen pimple, you should create your own idea. Whether it be an office, or after a failed attempt to rob a store at night, you now face the conflict of getting out.
There is plenty of great ideas out there. Looking for the right one may be hard, but it certainly is rewarding.

Come on now... enough about me. Tell me about yourself.

Age 34, Male

None

Okinawa, Japan

Joined on 6/18/08

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